RESEARCH INTERESTS

Human–Computer Interaction

Health Technologies

Virtual Rehabilitation

Neurorehabilitation
User Experience
Applied & Serious Game Design

Game User Research
Intelligent User Interfaces

Mental Health

Artifical Intelligence

AI Companions

Immersive Training Environments

GRANTS

  • GRANT
    Co-designing Intelligent Embodied Extended Reality Tools for Rehabilitation and Training in Aotearoa
    Ministry of Business, Innovation and Employment1 Feb 2026 - 31 Jan 2027
  • GRANT
    Exploring the Feasibility of Wearable Technology to Capture Behavioural Markers of Subjective Cognitive Decline
    Ministry of Business, Innovation and Employment1 Feb 2026 - 1 Aug 2026
  • GRANT
    Talk Town – game based psychosocial habilitation for deaf youth
    Ministry of Business, Innovation and Employment1 Feb 2026 - 31 Jan 2027
  • GRANT
    Transforming Physical Rehabilitation with Intelligent Embodied Agents and Extended Reality Technology.
    Royal Society1 Nov 2025 - 31 Oct 2027
  • GRANT
    Enhancing Consumer Nutritional Understanding and Practice through Co-play between Parents and Children in New Zealand
    Joint Postgraduate School (AgResearch, Lincoln University, Manaaki Whenua, Plant & Food Research and the University of Canterbury)1 Jul 2025 - 30 Jun 2028
  • GRANT
    Empowering Rangatahi Through Game-Based Nutrition Education
    Health Research Council of New Zealand1 Mar 2025 - 31 Aug 2026
  • GRANT
    Harnessing the Potential of Game-Based Interventions for Rural and Urban Māori: Towards Design and Deployment Guidelines
    University of Canterbury, Research and Innovation1 Mar 2025 - 30 Nov 2025
  • GRANT
    Development and validation of Human Digital Twins for reversing Type II Diabetes
    Health Research Council of New Zealand1 Jul 2024 - 30 Jun 2026
  • GRANT
    Navigating Well-being: Co-creating a Digital Companion for Youth Mental Health Support in New Zealand
    Child Well-being Research Institute31 May 2024 - 31 Dec 2024
  • GRANT
    Journeying Together: Building Therapeutic Alliance in Virtual Reality Brain Injury Rehabilitation
    Canterbury Medical Research Foundation, New Zealand1 May 2024 - 30 Apr 2025
  • GRANT
    Building expertise in gamification for eye health diagnostics
    Te Tītoki Mataora1 Feb 2024 - 1 Feb 2025
  • GRANT
    Education and Learning Development Services Panel
    Fire and Emergency New Zealand15 Mar 2023 - 30 Jun 2026
  • GRANT
    Tōku Hoa: A Personalized Agent for Mental Health
    Ministry of Business, Innovation & Employment1 Sep 2022 - 31 Aug 2025
  • GRANT
    Beneath the waves: Hazards from our near-shore volcanoes and mitigating their consequences
    Ministry of Business, Innovation & Employment1 Oct 2021 - 30 Sep 2026
  • GRANT
    Applied Immersive Gaming Initiative
    Tertiary Education Commission1 Jan 2019 - 1 Jan 2023
  • GRANT
    Towards personalised digital health services for preventable health conditions
    Health Research Council (HRC)1 Jun 2018 - 28 Feb 2022