ProfessorStephan Lukosch

Professor

Human Interface Technology Laboratory

RESEARCH INTERESTS

My research explores how immersive technologies such as augmented reality (AR), virtual reality (VR), mixed reality (MR), and serious games can augment human capabilities and foster meaningful interaction in complex environments. I investigate the design and evaluation of systems that enhance perception, cognition, and collaboration, enabling individuals and teams to perform better in domains such as safety, sports, education, and community engagement. By integrating multi-sensory experiences, location-based interaction, and applied gaming principles, my work aims to create human-centred solutions that improve decision-making, training, and social connectedness in both physical and virtual spaces. The above research builds upon his earlier work on intelligent and context-adaptive collaboration support, collaborative storytelling for knowledge elicitation and decision-making, and design patterns for computer-mediated interaction.

GRANTS

  • GRANT
    VR skiing simulation for Olympia delle Tofane - Winter Olympics 2026
    Japanese Sports Council20 Nov 2025 - 3 Mar 2026
  • GRANT
    Human Augmentation for Rhythm Skill Acquisition in Elite Sport
    High Performance Sport NZ28 Feb 2024 - 28 Feb 2027
  • GRANT
    Spatial Navigation Project
    Meta23 Nov 2023 - 23 Nov 2026
  • GRANT
    He karapitipitinga mariko - Immersive regenerative tourism experiences in Aotearoa
    Ministry of Business, Innovation and Employment1 Oct 2023 - 30 Sep 2028
  • GRANT
    Education and Learning Development Services Panel
    Fire and Emergency New Zealand15 Mar 2023 - 30 Jun 2026
  • GRANT
    GIS Remote Measurement using BYOD Sensors and Augmented Reality
    Trimble Navigation2 May 2022 - 23 Mar 2023
  • GRANT
    China 2022 VR Alpine Downhill
    High Performance Sports NZ21 Jun 2021 - 17 Jan 2022
  • GRANT
    Flame Simulation Technology (Escea Limited)
    Callaghan Innovation1 Mar 2021 - 30 Nov 2021
  • GRANT
    At Home Flame Experience
    Escea Ltd.22 Feb 2021 - 21 Mar 2022
  • GRANT
    China 2022 VR Start Gate and Course
    High Performance Sports NZ20 Jan 2021 - 20 Aug 2021
  • GRANT
    Applied Immersive Gaming Initiative
    Tertiary Education Commission1 Jan 2019 - 1 Jan 2023